glimpses behind the scenes at what creates the magic we experience of film & tv- & other!

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Star Trek Into Darkness – behind the scenes

Just in case you haven’t seen it yet, here’s a fascinating look at the movie process:  http://youtu.be/EQutDk1yecI

Star Trek into Darkness: cast & JJ

This is an awesome discussion between many of the cast members of Star Trek – and JJ – brought to you by MTV. Great fun!!!   The part on the cadence of Spock alone is worth listening! http://www.mtv.com/videos/misc/906797/mtv-first-star-trek-into-darkness.jhtml

What Do Editors Do? (Part 2)

Terry_Rubicon

Terry Kelley, acclaimed Film & TV editor

This is part 2 of an interview with noted movie/tv editor Terry Kelley. If you missed part 1, you can see it here.

You started editing with movies, and then moved to editing TV shows?

Now there are not as many movies being made. There used to be 700 feature films a year.  Initially the major studios had movies locked in, in the ‘40’s. But when they had to divest [in 1948,after antitrust suits], a lot of independent studios started. They made many of the indie films for under $1 M, especially in the 60’s & 70’s – such as Easy Rider, Raging Bull.   The Writer’s strike [2007-2008] and the crisis with the hedge funds cut back on those. A lot of the funding of the indies came from hedge funds.

From the standpoint of editing, what is the difference between editing a feature film and editing a TV episode?

The art is the same. You have more time to work in feature films.  These days with digital cameras you don’t have film with its expensive processing. So you may have 2 to 5 camera’s rolling. You get as much shot per day, whether film or TV. But a TV episode is shot in 7 to 8 days. As editor I have to deliver a 45 minute show in 6 weeks.  For a feature film, I would have 6 months.

That’s a lot to do in a short time! How can you do that?

Practice! (laughs)  Different directors shoot in different ways. A new director may give you one of their shows or one that they like from someone else: “I’m thinking of using this kind of style.”  So you know exactly what they want.  I’ll be editing while they are still shooting, so I have to be on the same page as the director.

How did you come to work on Deep Space 9?ST DS9 Past Prologue cropped

I had been working on several Paramount shows. They had already put together a team to work on Deep Space 9. Usually editor #1 works on the first episode, editor #2 on the second, etc.  The editor who would ordinarily be working on “Past Prologue” was cutting the pilot so couldn’t work on this one. I was brought in as a swing editor, then became editor for other episodes.

How did working on Star Trek compare with working on other TV series?

In a way it is like any other series. But it had a more leisurely schedule.  Star Trek scripts were locked down like iron. The whole season was known in advance.  If you drop a line of dialogue, you have to make sure that it doesn’t interfere with something down the line.

In comparison, Homeland has an arc for the season – so you can’t mess with that. But you have more flexibility. It has a “mystery” structure – clues unveil the situation, but there is some flexibility. Often actors like to contribute their own dialogue –  but they may not be good writers. They can’t think ahead in terms of the overall plot as well as the writers can. They can help with the delivery of a line of dialogue – suggest a change in wording that can make it more realistic. With Deep Space 9 scripts they couldn’t do even that. So it was very rigid for the actors too.  That’s why in the first few episodes,  the actors were wooden – less spontaneity.  Later they could get more relaxed into their roles.

How were the Deep Space 9 episodes shot?

The episodes were shot on film.  The film was then digitized on a Rank [Cintel machine] film scanner, which sent the film through a gate, where a chip captured the image. The image was transferred to DigiBeta [short for Digital Betacam, the single most successful professional broadcast digital recording video tape format in history]. This video data was then bumped down to ¾” tapes, less expensive tapes to work with.  A strange process – analog film converted  to digital, then transferred to an analog tape.

Old editing room

                                   Old editing room

How has the technology changed during the time you’ve been an editor?

I started taping film together by hand! Absolutely different today. In the old days, a visual effect, say a dissolve, might take 3 or 4 days to do.  With digitizing, it can be done immediately.  Very fast, more options.  Let’s say I wanted to make a shot longer. With film I would have to find what I had cut from the film and splice it back in. With many little snippets of film that have been cut out, finding the one needed is difficult.  But now with digital cameras, I don’t lose the pieces I cut out. They are still in the computer.  And I can extend the shot via the computer itself.

Used to be that some people felt digital was a lower quality than analog. Do you find that true? Is there a tradeoff for easy of editing?

No. The quality is so much better now that there isn’t much of a trade-off.

What about 24 vs 48 frames? What Jackson is using for the Hobbit?

No, that doesn’t matter to an editor.  Actually Douglas Trumball [who did ground-breaking special effects in 2001, Andromeda Strain, Close Encounters, etc] experimented with film speed. He shot at different rates and played back at various rates – and measured emotional reactions such as galvanic skin response, respiration, etc. He found that the optimal speed for visceral response was 60 frames – both recorded at 60 and played back at 60.  Using 70m film  and shooting/playing back at 60 frames gives a very realistic effect, but is very expensive. I’m not sure it’s worth it. It’s more useful for certain kinds of action sequences, but not much good for dialogue scenes.

Kelley likes this editing tool

Kelley likes this editing tool

What software do you prefer?

Final cut Pro version 7. Also Avid. They both have versatility – deep feature flexibility of the programs. They have thousands of features – which is a lot to learn.

It is common to get 2 or 3 video tracks plus 15 audio tracks – takes up lots of space! I use a Mac workstation – 8G RAM (16 is faster), 8 to 12 processors. 8 to 12 terabytes (1 terabyte = 1000 gigabytes).  I have some 4 terabyte drives in my computer drives.

Terry has been working on Homeland. Over the season break, he worked on “Bathroom Diary”. It’s a short film to be used as a presentation promoting a full feature about a probation officer with a sick father who becomes a drug dealer, then an addict. This spring he is cutting a pilot for “Gang Related”. The story revolves around a gang member sent in to infiltrate the San Francisco Police Department who must balance his obligations to his crime family and his new family, the SFPD’s Gang Task Force. 

Thank you, Terry Kelley! You’ve given us an interesting look behind the scenes. I know that, thanks to you, I’ll be looking at shows with a different eye.  And I’ll look for your name in the credits.  Live Long & Prosper.

What Do Editors Do? (part 1)

Oscar editing winners & nominees share tidbits on what they do: http://insidemovies.ew.com/2013/02/25/oscars-sound-editing-mixing-cinematography/

I knew directors had a lot to do with how a movie or tv episode turns out; what I didn’t realize is that editors have just as large a role.

One extra on a DVD of Star Trek: Generations was footage of an alternate ending.  I frankly was struck with how boring it was. No music.  The camera faithfully followed Picard and Kirk’s movements, for every step from point A to point B. Seemed very slow. Aha! In the final movie, usually there’s a closeup of one, then of the other. I see one start forward, then the other move. The viewpoint moves back and forth and cuts out some. Editing! I was watching footage that hadn’t been edited!  Big difference!  So how does an editor create that more dynamic feel?

Terry Kelley_

Terry Kelley, editor

I had the good fortunate to connect with Terry Kelley, a long time professional editor who  edited Deep Space 9: Past Prologue, and is editor for Showtimes’ acclaimed Homeland series. His final episode of Season 2 has been nominated for a best editing award from American Cinema Editors (ACE), an honorary society of film editors. Mr Kelley is a master of his art – and graciously agreed to an interview.

What is the process of editing?

“An analog is what you probably did in school. You have an assignment to read chapter 11. You take it away and read it and, as you read, you underline parts that strike you as important.  That’s what an editor does.  Takes the script and notes what’s important or key. I may note what framing would be important. For  example, if there’s a part that’s more intimate, I note that I’d want a close-in shot. Or there may be part that suggests a faster pace – more cuts.

“In feature films,  an editor looks at footage and says, “What did the film say to me? How can I let the film speak?”  Everyone is involved with the script. I can read the script and imagine how to edit shots together. For example, consider a scene where the point of it is “she meets the guy – their eye’s meet.”  I can see in my eye how that scene would be cut. A far shot showing the location. A medium shot of him. A medium shot of her. She’s looking at something. Shifts her look beyond it. Sees him. “Hm, he’s attractive”.  He sees her. Close shot on their eyes reacting to each other.

homeland_the_choice1

Kelley’s Editing of the S2 finale is nominated for an Eddie award!

“So I take the film that’s shot and look for what I need. The director will shoot the scene once from a far shot. Then reshoot with a medium shot on her. Then reshoot with a medium shot on him. Then reshoot with a closeup on her. Then reshoot with a closeup on him. Then a tight shot on his eyes and one on her eyes.  A scene will be shot many times – direct shot, over his shoulder, over her shoulder – again and again from different angles and framing.  The editor’s job is more a matter of building to a blueprint than it is searching through a pile of lumber to see what you can put together.”

How do you work? In what kind of environment?

“I work by myself in a dark room. No, I don’t need to meet with the director or go on location. I can get any direction I need from the director by phone.  He’ll say: ‘This is a funny comedy. I want to make it fast paced and colorful. Just keep the actors alive.’

“The first step is the editor’s cut – or rough cut. It isn’t so rough any more – [with modern technology] I can smooth out the sounds and do color correction. I put in everything. This is the longest cut.

“The director then cuts out what he wants. The Director’s cut. The studio may cut still more, even if the director objects. Directors can get attached to certain scenes, even if they don’t further the story much.Eddie award banner

“As to how long it takes, the Director’s Guild has rules – for example the director can demand 3 weeks to do the editor’s cut and 10 weeks more to finish the director’s cut  – before showing the film to anyone!!  Actors & others can see the dailys, but not the way it’s coming together.”

Wow! That’s quite a process. A skill that Mr Kelley has developed over many years.  Coming up in future posts on this interview: what it was like to work on Star Trek and how the process of editing has changed over the years. Stay tuned!!

What Do Directors Do?

Tim Russ

Tim Russ, Director of Star Trek: Renegades

Tim Russ,  who played Tuvoc in Voyager and Deep Space 9, is also a director.  He is now working on the pilot of a Star Trek web series, Star Trek: Renegades. He chatted about this with The G & T show and mentioned some fascinating considerations and constraints about directing Star Trek:  http://www.gandtshow.com/?p=1944

He mentions that it is the director of the pilot who sets the “look” of the series – that each series has it’s own look that instantly conveys which one you’re seeing.  Aha! I have noticed that, but didn’t think about it. In flipping channels, I’d never even briefly mistake a Hawaii Five-O episode for an Star Trek episode.  Tim Russ mentions some factors in creating this look. For example,  in directing “Living Witness” for Voyager, he had to be careful about camera angles – there were angles that the executive producer hated and would not let into the show!

Tuvoc

Tuvoc

Star Trek: Renegades takes place 11 years after Voyager, which lead to some interesting discussions about how things might have changed in those 11 years. Russ said they wanted to look more modern without losing the audience’s understanding of what was happening. You can’t make a weapon look so different that the audience doesn’t realize it essentially is a phaser.

I also wasn’t aware that Paramount, as owner of Star Trek, insists on approving everything using the name or concept.  That includes books, graphic novels, toys and other products, the fan-produced movie Star Trek: Of Gods and Men, and the proposed Renegades web series.  I found that Lucas does the same with Star Wars.   Renegades could have been developed as a separate Sci Fi story line, but as Russ points out, anything Star Trek has such a large built-in fan base.

Wow! It seems directors do a lot more than tell actors where to stand!

 

CGI or Make-up?

Remember the OB nurse in the beginning of Star Trek 2009? The one with the big eyes?

Are her eyes make-up or CGI?

Are her eyes make-up or CGI?

I wondered how they did that. A friend found an interview with the actress in which she talks about it.  Check it out!  http://totalscifionline.com/interviews/3512-sonita-henry-doctor-in-space

Spock’s Ears

Lr in ears 072

Getting my own ears at STLV 2009

I’m a sucker for Spock. And for Spock’s ears. Even got a pair of my own at a Star Trek con.

I was delighted to find out more about them from the SFX person who made them for the Star Trek movie, Sam Neill. On his site,Sam talks about first getting asked to do the ears. “You want to make Spock’s ears?”  http://sneillfx.com/page4

Sam still makes ears from his original mold! You can even buy your own from him! (I may have to do this.) He shows how they are made and how to apply them. http://sneillfx.com/page10

Acting in Different Media

I don’t often hear actors talking publicly about the technicality of their art. But Chris Pine gave some interesting insights in a recent interview. He was particularly talking about the challenges of doing voice work for animated films, in this case his role in Rise of the Guardians. He also mentions how theater work is different from film.

Pine talks acting

New Kirk talks acting

Take a look: http://www.sofeminine.co.uk/understanding-men/chris-pine-interview-rise-of-the-guardians-star-talks-loneliness-and-being-lucky-n212531.html

Film vs stage: Cameras etc

Not only is the shooting schedule out of the sequence of the character arc. You know those deep intense looks from Zach Quinto’s Spock? For example, when he attacks Kirk?

What we as the audience do not see is what is all around Quinto as he does this scene.  Yet as a well trained actor, he seems to ignore it all and lets us only see the furious Spock.

shooting a scene
Try ignoring this!

Zachary Quinto’s Persective on Star Trek 2

Zachary Quinto, the new Spock in Star Trek 2009, is definitely an skilled and well trained artist as an actor.  When he talks about his work, he gives interesting insights. Here he talks about how a film is a collaboration of which an actor is only a part.