Just in case you haven’t seen it yet, here’s a fascinating look at the movie process: http://youtu.be/EQutDk1yecI
Just in case you haven’t seen it yet, here’s a fascinating look at the movie process: http://youtu.be/EQutDk1yecI
This is an awesome discussion between many of the cast members of Star Trek – and JJ – brought to you by MTV. Great fun!!! The part on the cadence of Spock alone is worth listening! http://www.mtv.com/videos/misc/906797/mtv-first-star-trek-into-darkness.jhtml
Oscar editing winners & nominees share tidbits on what they do: http://insidemovies.ew.com/2013/02/25/oscars-sound-editing-mixing-cinematography/
I knew directors had a lot to do with how a movie or tv episode turns out; what I didn’t realize is that editors have just as large a role.
One extra on a DVD of Star Trek: Generations was footage of an alternate ending. I frankly was struck with how boring it was. No music. The camera faithfully followed Picard and Kirk’s movements, for every step from point A to point B. Seemed very slow. Aha! In the final movie, usually there’s a closeup of one, then of the other. I see one start forward, then the other move. The viewpoint moves back and forth and cuts out some. Editing! I was watching footage that hadn’t been edited! Big difference! So how does an editor create that more dynamic feel?
I had the good fortunate to connect with Terry Kelley, a long time professional editor who edited Deep Space 9: Past Prologue, and is editor for Showtimes’ acclaimed Homeland series. His final episode of Season 2 has been nominated for a best editing award from American Cinema Editors (ACE), an honorary society of film editors. Mr Kelley is a master of his art – and graciously agreed to an interview.
What is the process of editing?
“An analog is what you probably did in school. You have an assignment to read chapter 11. You take it away and read it and, as you read, you underline parts that strike you as important. That’s what an editor does. Takes the script and notes what’s important or key. I may note what framing would be important. For example, if there’s a part that’s more intimate, I note that I’d want a close-in shot. Or there may be part that suggests a faster pace – more cuts.
“In feature films, an editor looks at footage and says, “What did the film say to me? How can I let the film speak?” Everyone is involved with the script. I can read the script and imagine how to edit shots together. For example, consider a scene where the point of it is “she meets the guy – their eye’s meet.” I can see in my eye how that scene would be cut. A far shot showing the location. A medium shot of him. A medium shot of her. She’s looking at something. Shifts her look beyond it. Sees him. “Hm, he’s attractive”. He sees her. Close shot on their eyes reacting to each other.
“So I take the film that’s shot and look for what I need. The director will shoot the scene once from a far shot. Then reshoot with a medium shot on her. Then reshoot with a medium shot on him. Then reshoot with a closeup on her. Then reshoot with a closeup on him. Then a tight shot on his eyes and one on her eyes. A scene will be shot many times – direct shot, over his shoulder, over her shoulder – again and again from different angles and framing. The editor’s job is more a matter of building to a blueprint than it is searching through a pile of lumber to see what you can put together.”
How do you work? In what kind of environment?
“I work by myself in a dark room. No, I don’t need to meet with the director or go on location. I can get any direction I need from the director by phone. He’ll say: ‘This is a funny comedy. I want to make it fast paced and colorful. Just keep the actors alive.’
“The first step is the editor’s cut – or rough cut. It isn’t so rough any more – [with modern technology] I can smooth out the sounds and do color correction. I put in everything. This is the longest cut.
“The director then cuts out what he wants. The Director’s cut. The studio may cut still more, even if the director objects. Directors can get attached to certain scenes, even if they don’t further the story much.
“As to how long it takes, the Director’s Guild has rules – for example the director can demand 3 weeks to do the editor’s cut and 10 weeks more to finish the director’s cut – before showing the film to anyone!! Actors & others can see the dailys, but not the way it’s coming together.”
Wow! That’s quite a process. A skill that Mr Kelley has developed over many years. Coming up in future posts on this interview: what it was like to work on Star Trek and how the process of editing has changed over the years. Stay tuned!!
Tim Russ, who played Tuvoc in Voyager and Deep Space 9, is also a director. He is now working on the pilot of a Star Trek web series, Star Trek: Renegades. He chatted about this with The G & T show and mentioned some fascinating considerations and constraints about directing Star Trek: http://www.gandtshow.com/?p=1944
He mentions that it is the director of the pilot who sets the “look” of the series – that each series has it’s own look that instantly conveys which one you’re seeing. Aha! I have noticed that, but didn’t think about it. In flipping channels, I’d never even briefly mistake a Hawaii Five-O episode for an Star Trek episode. Tim Russ mentions some factors in creating this look. For example, in directing “Living Witness” for Voyager, he had to be careful about camera angles – there were angles that the executive producer hated and would not let into the show!
Star Trek: Renegades takes place 11 years after Voyager, which lead to some interesting discussions about how things might have changed in those 11 years. Russ said they wanted to look more modern without losing the audience’s understanding of what was happening. You can’t make a weapon look so different that the audience doesn’t realize it essentially is a phaser.
I also wasn’t aware that Paramount, as owner of Star Trek, insists on approving everything using the name or concept. That includes books, graphic novels, toys and other products, the fan-produced movie Star Trek: Of Gods and Men, and the proposed Renegades web series. I found that Lucas does the same with Star Wars. Renegades could have been developed as a separate Sci Fi story line, but as Russ points out, anything Star Trek has such a large built-in fan base.
Wow! It seems directors do a lot more than tell actors where to stand!
Remember the OB nurse in the beginning of Star Trek 2009? The one with the big eyes?
I wondered how they did that. A friend found an interview with the actress in which she talks about it. Check it out! http://totalscifionline.com/interviews/3512-sonita-henry-doctor-in-space
I’m a sucker for Spock. And for Spock’s ears. Even got a pair of my own at a Star Trek con.
I was delighted to find out more about them from the SFX person who made them for the Star Trek movie, Sam Neill. On his site,Sam talks about first getting asked to do the ears. “You want to make Spock’s ears?” http://sneillfx.com/page4
Sam still makes ears from his original mold! You can even buy your own from him! (I may have to do this.) He shows how they are made and how to apply them. http://sneillfx.com/page10
I don’t often hear actors talking publicly about the technicality of their art. But Chris Pine gave some interesting insights in a recent interview. He was particularly talking about the challenges of doing voice work for animated films, in this case his role in Rise of the Guardians. He also mentions how theater work is different from film.
Not only is the shooting schedule out of the sequence of the character arc. You know those deep intense looks from Zach Quinto’s Spock? For example, when he attacks Kirk?
What we as the audience do not see is what is all around Quinto as he does this scene. Yet as a well trained actor, he seems to ignore it all and lets us only see the furious Spock.
Zachary Quinto, the new Spock in Star Trek 2009, is definitely an skilled and well trained artist as an actor. When he talks about his work, he gives interesting insights. Here he talks about how a film is a collaboration of which an actor is only a part.